As the Sonic the Hedgehog series of platform games has grown in popularity, its publisher Sega has expanded the franchise into multiple different genres. Among these are several educational video games designed to appeal to young children. The first attempt to create an educational Sonic game was Tiertex Design Studios' Sonic's Edusoft for the Master System in late 1991, which was canceled despite having been nearly finished. When Sega launched the Sega Pico in 1994, it released Sonic the Hedgehog's Gameworld and Tails and the Music Maker for it. Orion Interactive also developed the 1996 Sega PC game Sonic's Schoolhouse, which used a 3D game engine and had an exceptionally large marketing budget. In the mid-2000s, LeapFrog Enterprises released educational Sonic games for its Leapster and LeapFrog Didj.

History

Sonic the Hedgehog is one of the bestselling video game franchises ever, selling over 80 million units for the combined series as of 2011. The original game, a side-scrolling platform game, was developed by Sonic Team in Japan. Released by Sega in 1991, it greatly increased the popularity of the Sega Genesis in North America and established Sega as Nintendo's main rival in the console market. With the game's popularity, the series began to expand into other genres. While Sonic the Hedgehog 2 began development in late 1991, the Manchester-based Tiertex Design Studios began to work on an educational video game set in the Sonic universe called Sonic's Edusoft for the Master System. Edusoft was made using sprites ripped from the original game. Despite having been nearly finished, it was canceled. The game was not licensed by Sega, but the company did express interest in it and could have potentially published it jointly with US Gold.

Educational games in the Sonic series

In 1994, Sega released the Sega Pico, an "edutainment" device powered by the same hardware used by the Genesis. The system was designed appear similar to a laptop, a stylus called the "Magic Pen", and a pad to draw on. As Sonic had become Sega's mascot, Sega released two educational games featuring characters from the Sonic franchise, Sonic the Hedgehog's Gameworld and Tails and the Music Maker. Gameworld was developed by Aspect Co., the studio that produced the majority of the Game Gear Sonic games. Another educational game, Wacky Worlds Creativity Studio, was released for the Genesis in 1994. Though it is not a Sonic game, Sonic does feature in it.

Educational games in the Sonic series

In 1996, Sega and Orion Interactive collaborated to produce Sonic's Schoolhouse, an educational game in the Sega PC brand for Microsoft Windows. It was developed using a game engine similar to Wolfenstein 3Ds and ten educators and psychologists helped create the game's challenges. A cartoon clock was originally the star of the game but was replaced with Sonic; thus, Sonic's Schoolhouse is only tenuously connected to the rest of the franchise. The game was released as part of Sega's 20 million "Blue is Back" marketing campaign to promote six Sonic games releasing in the holiday shopping season; advertisements for the game were run in magazines and it was promoted in store displays. Sonic's Schoolhouse also came bundled coupons worth 40 in discounts for Sonic merchandise, including comics and plush toys.

Educational games in the Sonic series

In the mid-2000s, LeapFrog Enterprises published two educational Sonic platformers: Torus Games' Sonic X and Realtime Associates' Sonic the Hedgehog, for the Leapster and LeapFrog Didj, respectively.

Games

Sonic's Edusoft

Release date: Unreleased (developed in 1991) Developer: Tiertex Design Studios Planned publishers: Platform: Master System Sonic's Edusoft would have been the first educational Sonic game, the series' third entry overall, and the first Sonic game that was not developed in Japan. The game was aimed at five-year-olds and centers around a series of minigames that feature math and spelling questions. Minigames are accessed from an isometric hub world and more non-educational games can be unlocked after a certain number of educational ones are beaten. The game was virtually unknown until one of the game's programmers created a Wikipedia page about it, which was deleted after being deemed a hoax. The programmer later emailed screenshots to Sonic fansites but was unable to prove it was real. Edusoft was confirmed to be real after its ROM image was eventually leaked.