The 2010 Commonwealth Games venues were all located in the host city of Delhi.
Competition venues
Events took place at twelve competition venues, and twenty venues were set aside as training venues. A total of five venues were newly constructed for the Games and these were the Dr. Karni Singh Shooting Range, the Siri Fort Sports Complex, the Thyagaraj Sports Complex, the Yamuna Sports Complex and Delhi University Stadium. The largest venue was the Jawaharlal Nehru Stadium, which had a capacity of 60,000 during the Games. The stadium was the main venue of the Games, hosting both the opening and the closing ceremonies. On the other hand, the CRPF Shooting Range located in Kadarpur had the smallest seating capacity, at 345.
Indoor
Outdoor
Free Church Sansad Marg Complex - Athletics (marathon, racewalking) Noida–Greater Noida Expressway - Cycling (road)
Commonwealth Games Village
The Commonwealth Games Village provided accommodation and training for athletes of the Games, and was open from 23 September to 18 October 2010. It was located along the east bank of the Yamuna river, in proximity to competition and training venues as well as city landmarks, and was spread over an area of . Comprising five main zones—the Residential Zone, the International Zone, the Training Area, the Main Dining and the Operational Zone—the Games Village, which was a non-smoking zone, was universally accessible particularly to accommodate para-sport athletes. Two transport systems, provided free of charge, served athletes and team officials in the Games Village. The Internal Village Shuttle provided internal movement within the Games Village, operating 24 hours daily. Bus services linked the Games Village to competition and training venues, the airport, and the city centre, Connaught Place.
The Residential Zone specifically accommodated athletes and team officials, with 1,168 apartments in 34 residential towers. Each apartment had two to five bedrooms, giving 4,008 bedrooms in total; each bedroom accommodated two residents which differed from the traditional practice of providing athletes with a bedroom each. The entire zone itself was divided into four zones, styled after four unique folk art styles found in India as identified by a colour and an image: warli (red), gond (blue), madhubani (green) and sanjhi (purple). Nine Resident Centres, each serving hundreds of residents, were spaced across the residential towers, and they provided key services and facilities as well as entertainment. The Residential Zone also housed offices and services centres for the Commonwealth Games Associations, a polyclinic, religious services and casual dining facilities.
The International Zone served as the hub of the Games Village, offering retail and entertainment services as well as a rendezvous location for visitors and Games participants. Key facilities such as a bank, post office and general store were hosted there, alongside retail shops and entertainment facilities including a cinema and an Internet café. Live craft demonstrations, band performances and cultural programmes were also held at the Village. The Training Area, a zonal area by itself with an area of , provided training facilities entirely within the Games Village, in what has been described as a first in the history of the Commonwealth Games. There were facilities for four sports, including a track and field, wrestling and weightlifting training halls and an Olympic-size pool. A fully equipped gymnasium and fitness centre, steam and sauna facilities, physiotherapy rooms, as well as a leisure pool complemented the sport-specific facilities.
The Games Village was said to have adopted green features, in line with the 'Green Games' principle of the 2010 Commonwealth Games, and it showcased and practiced sustainable development principles and practices. An in-house waste water treatment and reuse facility, organic waste treatment facilities, and solar powered energy were among the environmentally friendly practices adopted by the Delhi 2010 Commonwealth Games Organising Committee Headquarters (OC CWG Delhi 2010). At the same time, most of the transport fleet provided for the Games ran on green fuels such as battery electric vehicles and compressed natural gas. Residents and guests could also offset travel-accumulated carbon emissions by computing their footprint and then procuring carbon credits at the specifically created Green Games Carbon Neutrality Kiosk. The World Anti-Doping Agency set up an anti-doping education hub in collaboration with the organisers.