Cryptozookeeper is an interactive fiction game written and self-published by American developer Robb Sherwin in 2011. Cryptozookeeper was written in the cross-platform language Hugo and runs on Windows, Macintosh OS-X, and Linux computers. Cryptozookeeper was released under a Creative Commons license and contains more than 12 hours of game play.

Cryptozookeeper combines both traditional elements of story-based interactive fiction while adding in fighting elements. In the game, players assume the character of William Ezekiel Vest and must splice together DNA samples to form a stable of fighting cryptids, all while solving puzzles in the off-kilter town of Christmas City. In an interview with BlueRenga, Sherwin described the game as "a game that lets the player assemble various DNA snippets that they pulled out in a Zork-style treasure hunt, into the various monsters of legend and cryptozoology. At the same time, I am hoping to have character interaction in the game that makes it familiar to people that have played some of my other wares."

Cryptozookeeper

Gameplay

Cryptozookeeper is a "character-driven graphical text adventure" that requires players to enter text commands such as "go north" or "unlock door" to interact with the game. In addition to talking with the game's multiple non-player characters, players can also "Scan" the environment to obtain additional hints and information about their environment.

Cryptozookeeper

A large part of game involves collecting DNA samples and creating cryptids. The game includes 60 unique cryptids that can be created and trained for fighting.

Cryptozookeeper

Releases

Cryptozookeeper was released as a free download under the Creative Commons 3.0 Attribution-Noncommercial-No Derivative Works 3.0 Unported license. The large (500 megabyte) game can be downloaded for free from multiple sources including the Internet Archive.

Additionally, for a limited time the game was available in a physical two-disc package that contained the following:

A DVD containing: A copy of the game a Kindle-formatted foreword by Alex Gray a game prologue story by Robb Sherwin. the game's source code all of the game's artwork Hugo interpreters for Windows, Linux and OS-X. An audio Compact Disc containing new and in-game music by Bachelor Machines. Speak Softly (4:25) Clairvoyant by The Ambient Society, Bachelor Machines Edit (7:19) Method Function, DJ Beatloaf Edit (4:54) Posture Photos #4 – Counts Are Better (6:31) Take My Picture (6:50) The Zeroes (28:26) Counts Are Better – Cryptozoology Mix (6:31)

Reviews

In his review of the game, Rock, Paper, Shotgun writer Adam Smith called Cryptozookeeper "genuinely funny, creepy and clever."

Interactive fiction author and blogger Rob O'Hara referred to Christmas City (the game's setting) as "part-nightmare, part-dark comedy" and described it as a place where "the X-Files meets Nightmare on Elm Street: Part 3." In reference to the game's writing, O'Hara writes: "Like all of Robb Sherwin’s games, the world of and characters within Christmas City are a conglomeration of pop culture references and technobabble. Sherwin entertains as earnestly as he offends. There are jokes about baseball and stigmata and trolls who edit Wikipedia entries. Not every joke sticks and I doubt everyone will get all the references (I know I missed some), but the ones I did get made me laugh. As with his previous games, Sherwin’s strong suit continues to be his writing [...] From the text to the puzzles, Cryptozookeeper is a challenging game. It’s a game that engages players on multiple cylinders. I’m guessing the subject matter, language, and puzzles may not strike a nerve with all IF gamers, but for the ones it does, Cryptozookeeper is a guaranteed good time."