Mario Party 4 is a 2002 party video game developed by Hudson Soft and published by Nintendo for the GameCube. The game is the fourth installment in the Mario Party series and is the first game in the series to be released for the GameCube. Like the previous games in the series, it features eight playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, Princess Daisy, and Waluigi from the Mario franchise, who can be directed as characters on 6 themed game boards. The objective is to earn as many stars as possible, which are obtained by purchase from a single predefined space on the game board. Each character's movement is determined by a roll of a die, with a roll from each player forming a single turn. Each turn is followed by a minigame in which characters compete for coins they can use to purchase items and stars.
Mario Party 4 was met with mixed reception, with some complaints regarding a lack of originality and slow pacing during games. It won the Family Game of the Year award at the Interactive Achievement Awards of 2003. The game was followed by Mario Party 5 in 2003.
Gameplay
Mario Party 4 is based on an interactive board game played by 4 characters from the Mario franchise, which are controlled either by the player or the game's artificial intelligence. The game features 8 playable characters, although they do not have any different gameplay attributes from each other (save for favouring certain items when controlled by the AI). Players can arrange their characters into opposing pairs, or play independently in a battle royale. As with most board games, each participant takes turns in rolling a dice block (1 to 10) to determine the number of spaces moved on the board. There are 60 minigames, one of which follows each round of four turns, which yields a coin prize for the winner. Twenty coins are required to purchase a star, with the victor being the character with the most stars at the end of the game. The length of a game can vary as the predetermined number of minigames is adjustable in multiples of 5 (min.10 max.50). Stars are usually attained by purchase at the specific space on the board where it is set, with the star location changing to another space after every acquisition. Three extra stars can be obtained if "Bonus mode" is switched on, with a star each awarded to the player with the most minigames won, most coins collected, and most happening spaces visited. This mode also contains hidden blocks, which will grant either coins or a star when located and hit.
Mario Party 4 features 6 boards, 5 of which take their name from a secondary Mario character, such as Goomba. The boards are themed to correspond with their titular character, and contain specialised features to reflect this such as the roulette wheel in the casino-based "Goomba's Greedy Gala". The on-board characters follow a set route, although this becomes optional when arriving at a junction. The boards also contain multiple "Events", which are generic stations placed on every board. These include "Lottery Shops", where money is gambled on item prizes, and "Boo Houses", where Boo is paid to steal either coins or a star from an opponent. The majority of spaces on the boards are denoted by either blue or red circles, with blue granting coins and red deducting them. Alternative spaces are also available, such as "happening spaces", which trigger an event exclusive to the current board. "Mushroom Spaces" grant the user either a "Mega" or "Mini" Mushroom—"Mega Mushrooms" extend the movement range while "Mini Mushrooms" curtail it. Additionally, giant characters will bypass "Events" and stars while reduced characters can access special areas on the board via pipes. Multiple other items can be bought from on-board shops, such as "Swap Cards", which exchanges items between 2 players.