is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games that started with the game Monster Hunter for the PlayStation 2, released in 2004. Titles have been released across a variety of platforms, including personal computers, home consoles, portable consoles, and mobile devices. The series is developed and published by Capcom.

The games are primarily action role-playing games. The player takes the role of a Hunter, slaying or trapping large monsters across various landscapes as part of quests given to them by locals, with some quests involving the gathering of a certain item or items, which may put the Hunter at risk of facing various monsters. As part of its core gameplay loop, players use loot gained from slaying monsters, gathering resources, and quest rewards to craft improved weapons, armor, and other items that allow them to face more powerful monsters. All main series titles feature multiplayer (usually up to four players cooperatively), but can also be played single player.

Monster Hunter

As of June 30, 2023, the game series has sold 94 million units worldwide, and is Capcom's second best-selling series following Resident Evil. The early games in the series principally sold well in Japan and other Asian countries, popularized by the series' use of ad hoc multiplayer features on portable consoles. Monster Hunter has been critically well received in Western markets, but had generally languished in sales, in part due to the game's steep learning curve. However, with Monster Hunter: World (2018), Capcom aimed to attract a global audience using the power of advanced home gaming consoles and computers and released the title simultaneously worldwide. World became the best-selling Monster Hunter game within three days of its release, and became Capcom's single best-selling video game of all time with 21 million sales as of July 5, 2022, including more than 70% outside of Japan.

Monster Hunter

In addition to games, the franchise has an anime based on the spinoff game Monster Hunter Diary: Poka Poka Airou Village, Monster Hunter Stories: Ride On based on the spinoff title Monster Hunter Stories, a manga Monster Hunter Orage, and a book Monster Hunter Episode. A feature film directed by Paul W. S. Anderson was released on December 3, 2020.

Monster Hunter

An animated film, subtitled Legends of the Guild, was released on August 12, 2021, on Netflix.

Setting

Monster Hunter takes place in a shared low fantasy setting where the human-like species have a pre-industrial level of technology, such as steam power, but continue to study the ruins of a long-past advanced civilization. In the setting's less populated regions, monsters roam the landscape and threaten small villages or research bases that have been established to study the ruins and these monsters. Players take the role of a Hunter that serves to help protect the villages and bases from these monsters, typically aiding in researching these.

Gameplay

The core feature of Monster Hunter is its compulsion loop. Unlike traditional computer role-playing games, a player's Hunter does not grow and has no intrinsic statistics or attributes whatsoever. Rather, the Hunter's abilities are instead defined by the specific weapons and armor selected. The player can equip weapons, armor, and items most beneficial towards completing a given mission, and if successful, the Hunter is awarded in both in-game money ("zenny") and loot representing parts from the monster. These parts, along with other resources collected while on missions or through mission rewards, can be used to forge or upgrade new weapons and armor which then can be used in against more powerful monsters and tackle more difficult missions, completing the compulsion loop. Harder missions are typically restricted by a hunter's rank, which cumulatively increases as the player completes specific missions designated by the quest giver. Mission rewards are often generated randomly, often requiring the player to grind the same monster repeatedly to get the right parts. Weapons and armor have intrinsic bonuses or penalties towards certain types of elemental or physical damages, and may provide special skills which can be fine-tuned through the mix-and-matching of equipment pieces.