Thirdly, it discourages industry. He who is accustomed to receive large sums at once, which bear no sort of proportion to the labor by which they are obtained, will gradually come to regard the moderate but constant and certain rewards of industrious exertion as insipid. He is also in danger of falling into the habit of paying an undue regard to hazard or chance, and of becoming devoted to the doctrine of fatality.

As to the few who are skilful enough to gain more, on the whole, than they lose, scarcely one of them pays any regard to prudence or economy in his expenditures. What is thus lightly acquired, is lightly disposed of. Or if, in one instance in a thousand, it happens otherwise, the result is still unfavorable. It is but to make the miser still more a miser, and the covetous only the more so. Man is so constituted as to be unable to bear, with safety, a rapid accumulation of property. To the truth of this, all history attests, whether ancient or modern, sacred or profane.

The Young Man's Guide — Part 86

The famous philosopher Locke, in his 'Thoughts on Education,' thus observes: 'It is certain, gaming leaves no satisfaction behind it to those who reflect when it is over; and it no way profits either body or mind. As to their estates, if it strike so deep as to concern them, it is a _trade_ then, and not a _recreation_, wherein few thrive; and at best a thriving gamester has but a poor trade of it, who fills his pockets at the price of his reputation.'

The Young Man's Guide — Part 86

In regard to the _criminality_ of the practice, a late writer has the following striking remarks.

The Young Man's Guide — Part 86

'As to gaming, it is always _criminal_, either in itself or in its tendency. The basis of it is covetousness; a desire to take from others something for which you have neither given, nor intend to give an equivalent. No gambler was ever yet a happy man, and few gamblers have escaped being positively miserable. Remember, too, that to game for _nothing_ is still _gaming_; and naturally leads to gaming for _something_. It is sacrificing time, and that, too, for the worst of purposes.

'I have kept house for nearly forty years; I have reared a family; I have entertained as many friends as most people; and I never had cards, dice, a chess board, nor any implement of gaming under my roof. The hours that young men spend in this way, are hours murdered; precious hours that ought to be spent either in reading or in writing; or in rest; preparatory to the duties of the dawn.