The ACM Web Conference (formerly known as International World Wide Web Conference, abbreviated as WWW) is a yearly international academic conference on the topic of the future direction of the World Wide Web. The first conference of many was held and organized by Robert Cailliau in 1994 at CERN in Geneva, Switzerland. The conference has been organized by the International World Wide Web Conference Committee (IW3C2), also founded by Robert Cailliau and colleague Joseph Hardin, every year since. In 2020, the Web Conference series became affiliated with the Association for Computing Machinery (ACM), where it is supported by ACM SIGWEB. The conference's location rotates among North America, Europe, and Asia and its events usually span a period of five days. The conference aims to provide a forum in which "key influencers, decision makers, technologists, businesses and standards bodies" can both present their ongoing work, research, and opinions as well as receive feedback from some of the most knowledgeable people in the field.

The web conference series is aimed at providing a global forum for discussion and debate in regard to the standardization of its associated technologies and the impact of said technologies on society and culture. Developers, researchers, internet users as well as commercial ventures and organizations come together at the conference to discuss the latest advancements of the Web and its evolving uses and trends, such as the development and popularization of the eTV and eBusiness. The conferences usually include a variety of events, such as tutorials and workshops, as well as the main conference and special dedications of space in memory of the history of the Web and specific notable events. The conferences are organized by the IW3C2 in collaboration with the World Wide Web Consortium (W3C), Local Organizing Committees, and Technical Program Committees.

The Web Conference

History

Robert Cailliau, a founder of the World Wide Web himself, lobbied inside CERN and at conferences like the Hypertext 1991 in San Antonio, Texas, and Hypertext 1993 in Seattle, Washington. As he came back from the conference 1993 he announced a new conference called World Wide Web Conference 1 and was actually 23 hours faster than the NCSA announced Mosaic and the Web. After founding the IW3C2 with Joseph Hardin from the NCSA they decided the next Conferences in Geneva.

The Web Conference

Content

Though the way in which its content is organized varies from year to year, the World-Wide Web Conference continues to call itself the "premiere venue for researchers, academics, businesses, and standard bodies to come together and discuss [the] latest updates and the state and evolutionary path of the Web". People from all across the world come together and submit their own new research to be peer reviewed by some of the World Wide Web community's most knowledgeable members.

The Web Conference

At the 2014 conference, WWW's largest program, peer reviewed research paper presentations, fell into one of eleven categories: Behavioral analysis and personalization Content analysis Crowd phenomena Internet economics and monetization Security, privacy, trust and abuse Semantic web Social networks and graph analysis Software infrastructure, performance, scalability, and availability User interfaces, human factors, and smart devices Web mining Web search systems and applications Those papers accepted were to be presented at the conference itself, and appear in the online conference proceedings published by the ACM Digital Library as well as the conference's website. Furthermore, many of these papers are submitted to other peer-reviewed journals after the conference.

In addition to presenting breakthrough research on the Web and its associated technologies, the Conference acts as a stage for developers to demonstrate and receive feedback on their ongoing work in a dedicated session. The Demo Track allows researchers and practitioners to demonstrate new systems in a dedicated session. The Developer Track is a track dedicated solely to web development, a stage upon which web developers can present "new trends and interesting ideas [as well as the] code and APIs of emerging applications, platforms, and standards."